Mar 5, 2026 — 6 min — Games & Sim
Building Abuela's Core Loop Across Unity and Web Surfaces
How Abuela's Unity gameplay loop and supporting web surfaces can share progression state, event contracts, reward rules, and iteration hooks without duplicating game logic.
Outcome: Promoted Abuela from a note to an essay by defining a loop architecture that keeps Unity runtime state, web companion flows, reward rules, and content iteration aligned.