Tag: systems

2 entries tagged "systems" — 2 posts, 0 links.

Posts

Jun 15, 20267 min — Platform & AI

Measure Python Performance Before You Change the Code

A Python performance playbook for choosing data structures, profiling tools, vectorized libraries, JIT experiments, and concurrency changes from evidence instead of taste.

Reader outcome: Provided a performance triage workflow that asks for a measured bottleneck before changing algorithms, data structures, runtime flags, concurrency models, or native libraries.

A game economy design essay for Hippi Kingdom covering currency loops, sinks and sources, telemetry, a rejected progression model, and the balancing mistake that made hoarding look like engagement.

Reader outcome: Created an economy balancing framework that separates progression health from currency hoarding, making pacing, reward pressure, and retention tradeoffs easier to test.

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